Quick - only reparses scripts and compiles other necessary assets.Compile - merges assets directories, compiles assets and reparses scripts.It uses external tool for updating dialogs subtitles but also launches the Gothic game executable and compiles assets like 3D models and animations ingame with appropriate game settings. This tool serves two very important purposes, to merge and to compile everything. mod and not run into errors or discrepancies due to a lack of or mismatching assets. Now, working with version control systems is possible, because each modder has the same version of assets at the same time and at any time can launch the game without need to build a. Let's start with some background: the Gothic Mod Build Tool is kind of a breakthrough in Gothic modding, because it is one of the few successful attempts to create a build system which fully automates the process that was previously done manually, every modder had to manually compile assets like textures, meshes and animations and send them to their co-modders.
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