Blue Isle Studios did a fantastic job however, in creating scary enemies and fullscreen jump-scares that are sure to shift people beyond the edge of their seats. However, some items in the environment have their own graphical issues, like knobs on counters shining brightly through the darkness, or falling leaves you can see perfectly from 200 yards when everything else, including the tree itself, is completely dark. Since most of the game is traditionally viewed through a choppy camcorder interface, this isn't really a problem. Although the world has much more to offer in its environments, Slender: The Arrival doesn't deliver the constant entertainment that the first one had in such high abundance.Īs one might expect from a smaller studio, the graphics of Slender: The Arrival are a mid-level affair: they won't be blowing anyone away, but they're not terrible either. Expanding on this, Blue Isle Studios created a paid-for standalone game that runs across 5 atmospheric chapters. Gamers would simply try and run through the woods collecting notes before Slender Man could catch up to them, and the cryptic and persistent adversary proved to be a smash hit with fans of the horror genre. The original Slender title was a free-to-play game which proved to be a very entertaining, though short, experience.
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